3D Cyborg Production with Rami Ali

3D Cyborg Production with Rami Ali

3D Cyborg Production with Rami Ali

In this workshop Rami Ali demonstrates all the techniques he uses to create complex hard-surface and organic 3D models. The key tool of this workshop is ZBrush and some of the techniques covered in this workshop include brush sculpting, dynamesh, insert-mesh brushes and curve mode, boolean functions, panel loops, mesh extract features and more. Other techniques covered include box and polygonal modeling that can be used to create base-meshes and hard surface assets. As an added bonus Rami also demonstrate how to create quick photo-real look-dev renders in Keyshot.

3D_Cyborg_Production_with_Rami_Ali.part1.rar – 3.0 GB
3D_Cyborg_Production_with_Rami_Ali.part2.rar – 2.2 GB