CGMA Fundamentals of Environment Design with Kalen Chock
Develop world building skills
Whether for film, video games, or digital feature animation, this class will focus on what it takes to create a compelling environment from the ground up. We will explore fundamentals such as perspective, drawing, storytelling, painting, creating atmosphere, establishing lighting, and how we can combine all these different elements into a full scene. By the end of this class, students will have the process and structure to give them the confidence they need to create more solid environments.
Week 1 | Introduction to Photoshop, Brushes & Tools
Week 2 | Graphic Reads and Design Principles
Week 3 | Learning Some Fundamentals
Week 4 | Shape Language
Week 5 | Values
Week 6 | Color & Light
Week 7 | Creating Form
Week 8 | Let’s Just Paint
CGMAFundamentalsofEnvironmentDesignKalenChock.part1.rar – 2.0 GB
CGMAFundamentalsofEnvironmentDesignKalenChock.part2.rar – 1.4 GB