Cinema 4D: Principles of Motion Graphics

Cinema 4D: Principles of Motion Graphics

Cinema 4D: Principles of Motion Graphics
Cinema 4D is an ideal application for motion graphics, offering a rich mograph toolset including dynamic simulations and cloners and effectors for duplicating and animating multiple copies of objects and text. This course explores the basics of motion graphics as they apply to Cinema 4D, helping motion graphics artists who are new to C4D transition their skills and video editors who are new to motion graphics understand the principles and apply them in the software. Instructor Ian Robinson explores everything from finding inspiration to integrating typography, color, textures, lighting, and transitions into your design. Each principle is broken down into practical, applied techniques that you can leverage in your own workflow and tips for using Cinema 4D to its best advantage.

 

  • Introduction
  • 1. Understanding Motion Graphics
  • 2. Building Shapes
  • 3. Exploring Typography
  • 4. Creating a Color Palette
  • 5. Adding Details
  • 6. Lighting and Stylizing
  • 7. Transitions
  • 8. Animation Techniques
  • 9. Exporting

Cinema_4D_Principles_of_Motion_Graphics.rar – 441.5 MB
Ex_Files_Cinema_4D_Principles_of_Motion_Graphics.zip – 19.0 MB