Creating an Air Conditioner from Start to Finish

Creating an Air Conditioner from Start to Finish

Published 9/2024
https://www.udemy.com/course/creating-an-air-conditioner-from-start-to-finish/

Master 3D Modeling, Unwrapping, Texturing, and Rendering Techniques in 3Ds Max, Zbrush, Rizom UV, Substance Painter

What you’ll learn
Master 3D Modeling Techniques: Students will gain a deep understanding of mid-poly modeling strategies and learn how to create detailed silhouettes
Proficient Unwrapping and Texturing Skills: Learners will become adept at unwrapping UVs efficiently using Rizom UV, implementing the udims workflow
Advanced Rendering Capabilities: Students will acquire the expertise to render their 3D models realistically using Marmoset Toolbag
learners will possess valuable skills that can be applied across various 3D modeling projects beyond just creating an air conditioner model

Requirements
There are no specific prerequisites for taking this course. It is designed to accommodate beginners as well as those with some prior experience in 3D modeling and digital art. The only recommended tools for the course are a computer with the necessary software installed, such as 3Ds Max, Zbrush, Substance Painter, Rizom UV, and Marmoset Toolbag. Learners should also have a strong interest in 3D modeling and a desire to enhance their skills in this field.

Description
Welcome to this comprehensive tutorial where you will learn how to create a detailed and realistic air conditioner model from scratch. With over 14 hours of content, this course is designed for intermediate learners who want to enhance their skills in 3D asset creation.
Throughout the course, you will delve into the modeling process using 3Ds Max. You’ll spend over 10 hours learning how to strategically approach mid-poly modeling and refine details for achieving the best silhouette.
Following the modeling phase is an extensive exploration of unwrapping and texturing using Rizom UV and Substance Painter. With over 10 hours of dedicated instruction on udims workflow for unwrapping and efficient tile creation in Rizom UV followed by texturing techniques in Substance Painter.
To bring your air conditioner model to life with realistic renders, you’ll be guided through the rendering phase using Marmoset Toolbag. Learn how to create materials, import textures into Marmoset Toolbag while setting up lights and framing camera shots effectively.
Prerequisites for this course include a basic knowledge of software such as 3Ds Max, Zbrush, Rizom UV, Substance Painter and Marmoset Toolbag.
Please note that project files are not included with this tutorial but rest assured that upon completion of this course you will have acquired valuable skills that can be applied across various projects.
Join us on this journey as we unlock the secrets behind creating stunning 3D assets that stand out in any environment!
Who this course is for:
This course is ideal for anyone interested in 3D modeling and digital art, including beginners looking to develop their skills and experienced individuals seeking to enhance their proficiency. Whether you’re a student, a hobbyist, or a professional working in the fields of animation, game design, or visual effects, this course will provide valuable insights and practical knowledge to help you excel in 3D modeling and create stunning digital art. If you have a passion for creating immersive virtual worlds and characters, this course is tailored for you.

Creating_an_Air_Conditioner_from_Start_to_Finish.part2.rar – 6.0 GB
Creating_an_Air_Conditioner_from_Start_to_Finish.part1.rar – 6.0 GB
Creating_an_Air_Conditioner_from_Start_to_Finish.part3.rar – 6.0 GB