Superluminal Stardust 1.6.0 (x64) for Adobe After Effects

Superluminal Stardust 1.6.0 (x64) for Adobe After Effects

Superluminal Stardust 1.6.0 (x64) for Adobe After Effects | 119 MB

Stardust is a modular 3D particle system for After Effects. It has an easy to use node ba sed user interface and ships with a ton of presets to create stunning effects quickly and easily. The reaction to the sneak peek has been amazing and it’s clear that you guys are eager to get your hands on Stardust.

Main Features: – Modular 3D particle system for After Effects. – One Tool, Single 3D space. – One click smart presets. – Replica, a unique effect, that replicates the particles in various ways. – Countless particle effects. – Emitters, Particles, Replica, Forces, 3D Models, Text & Mask, Maps. – Space deformers, Sphere, Box, 3d Models, Bend, Twist, Maps, Black Hole. – Splines, animate-able, both as paths and emitters. – Containers,enclose particles in sphere, box or a 3D model. Particles One Tool, a single 3D space, on one layer with endless possibilities. It is a full featured particle system with forces, fields, motion blur, DOF and much more. Modular A Breakthrough easy to use node based interface. Start with a preset or create your own nodes. Many emitters, particles and forces can be added, and have them all work in a single 3D space on one layer. Replica Create beautiful motion graphics by replicating particles in many ways. With Replica you can create unique looking designs, ranging from organic through technology and more. Space Deformers Sphere, box, 3d models, displacement maps and more are used to push, pull, enclose, color and move particles around. Black hole nodes can be used to attract the particles over time. Smart Presets Load an entire setup, node, or a single param. With a single click you can load stunning presets, and there are loads of them. 3D Models Particles can be emitted along a 3D model’s vertices or from its volume. Grids Whether it’s a box or a sphere grid, with the unique easy-to-use modular workflow these are just starting points for endless paths. These grids can be manipulated in many ways to create arresting looks. Splines From particle emitting splines through 3D lines, these unique animate-able 3D splines, defined using After effects lights, create a multitude of stunning effects. Text & Mask Particles can be emitted from live text and masks, either from the volume or the edges. Paths can then be trimmed, offset and controlled using many more properties. Create never seen before effects.

System Requirements: – After Effects CC2015 and later , GPU with OpenGL 3.3 and later is required to render 3D models. – 1 GB of RAM, 100 MB of hard drive space

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