Udemy – Mastering Assets Creation with Blender&Substance painter
Udemy – Mastering Assets Creation with Blender&Substance painter
In this course we are going to learn how to model assets from start to finish starting with modeling then UV mapping, texturing, and finally rendering.
Description
the course is divided into three chapters:
1-Creating a hydrant (modeling practice)
2-creating the M48 Kukri (Full walkthrough)
3-Creating Tactical Dagger (Full walkthrough)
We will be using Blender 2.8 and substance painter.
Who this course is for:
- Beginner blender users who want to get advanced in modeling
Course content
- Modeling Practice
- Important Notes
- Useful Tips
- Creating a hydrant 1
- Creating a hydrant 2
- Creating a hydrant 3
- Creating M48 Kukri
- Kukri_1_Blocking the base mesh
- Kukri_2_Blocking the base mesh part 2
- Kukri_3_Adding booleans
- Kukri_4_Creating the handel
- Kukri_5_UV Mapping
- Kukri_6_Creating the high poly model
- Kukri_7_Exporting models for substance painter
- Kukri_8_Texturing 1
- Kukri_9_Texturing 2 and rendering.
- Creating Tri-edged Dagger.
- Blocking the base mesh 1
- Blocking the base mesh 2
- creating the low poly model
- UV mapping
- Creating the high poly model
- Texturing and rendering